There comes a time in every franchise’s life where dignity is thrown out the window, creativity dies behind a dumpster, and the only revelation left is that someone should’ve pulled the plug five sequels ago. Enter Hellraiser: Revelations, the ninth and possibly most spiritually bankrupt entry in a series that once offered metaphysical dread and kinky flesh aesthetics. This film is so bad it makes Hellraiser: Hellworld look like The Godfather Part II with chains.
Let’s be clear: This was never meant to be seen. It was created solely to retain the rights to Clive Barker’s original story, churned out in three weeks with a budget roughly equivalent to two Starbucks gift cards and a pair of rusty fishhooks. The result is a 75-minute wet fart of a movie that attempts to summon hell but can’t even conjure up a coherent script.
Strap in. This review contains spoilers, sarcasm, and more bile than a Cenobite’s breakfast buffet.
Plot (Or Something Like It)
Two teens—Nico and Steven—run off to Tijuana in search of sex, booze, and the kind of life-ruining experience only a Clive Barker knockoff can offer. They record themselves partying, killing a prostitute (off-camera, mercifully), and eventually opening the Lament Configuration—the puzzle box that brings chains, pain, and inexplicably bad decisions.
Fast-forward: Steven returns home, bloodied and broken, to his affluent suburban family who react to his reappearance with the emotional range of a toaster. Everyone gathers at a dinner table to emote like poorly medicated sock puppets while secrets unfold. It turns out Steven and Nico have been body-swapping through dimensions, there’s a twist that nobody asked for, and eventually, Pinhead arrives… looking like someone who got hired at a Halloween store five minutes before closing.
Pinhead: The Spirit Halloween Edition
Doug Bradley, who played Pinhead in all previous films, read the script, laughed, and walked away. In his place, we get Stephan Smith Collins wearing a rubber mask so cheap it looks like it was ironed on during a fire drill. His voice is dubbed over by Fred Tatasciore, who does his best to sound sinister, but ends up sounding like a drunk GPS.
This Pinhead lacks gravitas, menace, or anything resembling dignity. He waddles on screen like he’s lost in a community theater version of Hellraiser on Ice, offers some limp philosophical threats about pleasure and pain, and disappears again like a Cenobite on a coffee break.
Watching him try to be intimidating is like watching your dentist cosplay as Satan during a team-building seminar.
The Script: Written in Blood, Probably by Accident
Written by Gary Tunnicliffe in what I assume was a state of furious resentment, the script tries to be deep but trips over every word like it’s sprinting in clown shoes.
There’s no flow, no tension, and no characters—just placeholders in human form. The dialogue sounds like it was written by an AI trained exclusively on Goosebumps episodes and Reddit arguments about Nietzsche.
The biggest twist—that Steven and Nico switched bodies and one of them is secretly the other—lands with the emotional impact of a flat soda. It’s both confusing and lazy, like the writer panicked halfway through and said, “What if we did Face/Off, but with less Nicolas Cage and more whining?”
The Acting: A Masterclass in Wooden Despair
Let’s not be cruel. These actors were given a script, a three-week shoot, and the soul-sucking knowledge that nobody wanted this film to exist. But good intentions don’t make good performances.
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Steven looks like he’s trying to recall algebra during every line delivery.
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Nico is supposed to be the bad boy but comes off like an unwashed soap opera understudy.
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The parents shuffle around like they were just pulled out of cryogenic sleep. Their big emotional scenes have all the drama of a DMV argument.
Even when people are killed or possessed, they react like someone just spilled coffee on their rug. There is no fear, no passion—just flatline.
The Gore: Dollar Store Chains and Cutaway Carnage
This is a Hellraiser film, so you expect gore. Chains, hooks, flesh being torn asunder with operatic flair. What do we get?
One Cenobite that looks like a sweaty mall Santa got stuck in a meat grinder. A few offscreen deaths. Some red corn syrup. And a chain or two flopping around like someone was testing fishing line behind the scenes.
If you’ve ever seen Hellraiser II, you’ll remember the body horror ballet of blood and elegance. Revelations gives you an Instagram filter over a parking lot and calls it hell.
The Budget: Or Lack Thereof
This film cost about $300,000—roughly what Hellraiser III spent on dry ice. You can feel every penny that didn’t go into makeup, lighting, set design, acting, writing, or dignity.
Half the film takes place in a single house, and not a creepy one either. Just a beige suburban nightmare with bland walls and framed art from Target. There’s no atmosphere. No sense of dread. Just Ikea furniture and existential sadness.
The “Revelation”: Oh, You Meant That Literally?
The title suggests some grand reveal. A secret. A truth so profound it would shatter us. What we get is a recycled identity twist and the horrifying revelation that this franchise hit rock bottom and kept digging.
There’s no revelation. Just regret.
Final Thoughts: Hell is Rewatching This Film
Clive Barker disowned this film. Doug Bradley disowned this film. The fans have disowned this film. And honestly, if it had a face, I’d disown it too.
Hellraiser: Revelations is a corporate turd sculpted into the vague shape of a horror movie. It’s joyless, soulless, and somehow manages to be both confusing and predictable. It doesn’t expand the mythos—it neuters it. It doesn’t scare—it bores. The only real pain it delivers is to your patience.
Final Score: 0.5 out of 5 Puzzle Boxes
Not even the Cenobites would touch this thing. It’s a film so bad it makes Hellraiser: Deader look like Citizen Kane. Open the box if you must… but don’t say I didn’t warn you.

